AI Insights · Timothy · July 2022
Top 5 Entertainment Mascot Games in Egypt: Q2 2022 Performance
In Q2 2022, the top 5 entertainment mascot games in Egypt showed varied performance trends in downloads, revenue, and active users, with notable increases and declines across different metrics.
In the second quarter of 2022, the top 5 entertainment mascot games in Egypt demonstrated diverse performance trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the growth and engagement of these popular apps.
Sonic Dash: Fun Endless Runner from SEGA saw a significant increase in weekly revenue, peaking at around $104 in the week of May 9. Weekly downloads showcased a strong upward trend, reaching approximately 56K in mid-May. The game also maintained a robust user base, with weekly active users fluctuating between 443K to 481K throughout the quarter.
Sonic Forces PvP Racing Battle, also from SEGA, experienced a steady rise in downloads, peaking at about 22K in late May. Revenue showed a similar positive trend, hitting $199 in mid-April. The active user count increased consistently, reaching a high of roughly 95K by the end of May.
Hello Kitty Nail Salon by Budge Studios had moderate but steady weekly downloads, with numbers hovering around 11K to 13K. Revenue for this game remained relatively stable, with minor fluctuations, peaking at $34 in late May. Active user counts showed a slight decline initially but recovered towards the end of the quarter, stabilizing around 61K.
Sonic Dash 2: Sonic Boom witnessed a decline in revenue, dropping to as low as $8 in late May but saw a slight recovery in June. Downloads for this game were relatively low compared to its counterparts, with numbers ranging between 7K to 19K. Active users remained fairly consistent, averaging around 71K to 108K.
Minion Rush: Running game from Gameloft showed a stable trend in weekly downloads, maintaining a rate of about 4.5K to 6K. Revenue was modest, peaking at $74 in late March. The game's active user base remained steady, fluctuating between 12K to 15K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.